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Lazerbeamz
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INSTRUCTIONS
INSTRUCTIONS
INSTRUCTIONS
CREDITS
CREDITS
CREDITS
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lazerbeamz
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ENTER ENTER ENTER Please enter a password AsteroidsFunction: Huge annoyances! They can bump your modifiers out of position, or worse, out into the void of space! Asteroids can also disprupt particle beam paths DestroyersFunction: Destroys any asteroid with its powerful blaster. Warning! They have limited ammo!Controls: SELECT with the mouseW and S: Forward and reverse thrustA and D: Rotate left and rightSPACE: Fire blasters SplittersFunction: Splits any beam that touches it into two or more beamsControls: SELECT with the mouseW and S: Forward and reverse thrustA and D: Rotate left and right ReflectorsFunction: Reflects any beam at an angle in relation to its rotationControls: SELECT with the mouseW and S: Forward and reverse thrustA and D: Rotate left and right Particle Beam EmitterFunction: Fires the particle beamControls: SELECT with the mouseSPACE: Fire beam NASA needs your help! Many of their orbiting satellites, shuttles and space stations have been disabled by a horrendous solar storm! They are floating adrift without power! You control a particle beam emitter that has been retrofitted to give the stranded devices a little jumpstart. Stranded devices pulse the color of laser they're compatible with, so hit them with the correct colored beam to power it up. The particle beam emitter can't be rotated! Use whatever beam splitters and reflectors you have available to hit every device in one shot. All stranded devices have to be simultaneously in order to advance! INSTRUCTIONS Created byDan McNeely and James Dalby http://www.armorblog.com http://www.armorblog.com http://www.armorblog.com Read up on the making of 'LazerBeamz' and other games developed by ArmorGames at the ArmorGames Production Blog. VoicesJohn CooneyLuca MarceticJames Dalby Music"WC > Gravity" by StrangeEncounters"Symphonic Victory" by Khuskan CREDITS Essential ActionScript 3.0by Colin MoockISBN-10: 0596526946 Foundation ActionScript 3.0 Animation, Making Things Moveby Keith PetersISBN-10: 1590597915 lazerbeamz Special Thanks toMichael Hood, Graduate Student, UC Irvine , CaliforniaCarol Thornton, Graduate Student, UC Irvine, CaliforniaJohn Cooney, jmtb02, Flash DeveloperLuka Marcetic, luka m., Flash Developer Art, Animation, ProgrammingJames Dalby Produced byArmorGames.com Inc. MUTE MENU CLOSE PLAY MORE GAMES GAME MENU MAIN MENU TRY AGAIN YOU DID IT! CONGRATULATIONS! The solar storm has passed and all devices are back up and running! NASA really owes you on this one. Do me a favor and don't tell anyone the level passwords. I mean, I know you're going to do it anyway, but still... don't be THAT guy.- James the Programmer. INCOMING TRANSMISSIONFinally, help has arrived!
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NEXT LEVELLorem ipsit surm nil fromin partic vare mith samso dreds amas wekl Lorem ipsit surm nil fromin partic vare mith samso dreds amas wekl samso dreds amas wekl Lorem ipsit surm nil fromin partic vare mith samso dreds amas wekl amas wekl Lorem ipsit surm nil fromin
Finally, help has arrived!
ROGER ROGER [ loadingDescription
Faîtes rebondir un faisceau de particules d'énergie sur les larges réflecteurs afin d'activer les dispositifs échoués dans l'espace. Utilisez la souris pour sélectionner, les touches W et S pour diriger, A et D pour tourner et appuyez sur la barre d'espace pour tirer.
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